In season one of the 2008 series, each weapon had to be loaded by hand and several smaller barriers were added to further aid the contenders.Beginning in season five the contenders had to hit an actuator at the end of the course in order to earn a draw.A draw awarded an additional point for a total of six points. If they failed to hit the target, contenders were awarded one point per weapon fired. Beginning in season three and continuing for the rest of the original series and the revival, all target hits were worth ten points.Crossing the finish line at the end of the course earned the contender four points and a draw. For the second half of season one and all of season two, hitting the outer rim of the target was worth seven points and the bull's eye worth ten.Other changes made over the course of the series: A finish line was also added after the last weapon station, and contenders had to cross the finish line within the allotted time in order to earn a draw. The contenders also had to run to the first safe zone instead of starting at it, and the target was moved above the Gladiator's head. If the contender fired all four weapons unsuccessfully, he/she could take cover in the last safe zone until time expired to earn 30 points for a draw.įrom the second half of season one onward, the course consisted of five safe zones and five weapons. Hitting the outer rim was worth less points, originally 60 and rising to 75 by the end of the season. If the contenders hit the bull's eye on the target, which was located at the foot of the Gladiator's platform, they would receive 100 points. In the first half of season one, there were four safe zones consisting of a pillbox (where the contender started the event, weapon in hand), a burnt out building, a thatch bush, and two oil drums, and four weapons (see chart below). The contender's run ended immediately if he/she hit the target or was hit by the Gladiator's fire. Each successive station brought the contender closer to the Gladiator's cannon, and traveling to each one required the contender to cross open space where the Gladiator had an unobstructed shot at the contender. The course spanned the entire arena floor with each weapon located at a safe zone that provided some cover for the contender. The contender had 60 seconds to hit a target using a series of projectile weapons, while avoiding high-speed tennis balls being fired at them by a Gladiator using an air-powered cannon. The one constant was the final event, The Eliminator. The number of events per episode ranged from six to eight on the original series depending on the season, while the 2008 revival ranged from five to seven depending on the season and round of play. Following a reconfiguration of the show's format in 1990, points were awarded in numbers ranging from one to ten this carried over for the remainder of the original series and the 2008 revival. When the original series premiered in 1989, points were awarded in multiples of five. Each event was scored, with the objectives for scoring differing from event to event. Over the course of the original series and a 2008 revival, twenty-three events were conceived. ![]() ( Learn how and when to remove this template message)Īmerican Gladiators is an athletic competition game show where contestants, referred to as "contenders", competed against the show's titular Gladiators in a series of physical games called "events" with the goal to be crowned the Grand Champion at the end of the season and win thousands of dollars in cash and prizes. JSTOR ( May 2008) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed.įind sources: "List of American Gladiators events" – news Please help improve this article by adding citations to reliable sources. This article needs additional citations for verification.
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